I am Ben: Serial sneezer, destroyer of handkerchiefs, connoisseur of the Dunlop Volley, player of Nintendo, studier of humanities and occasional basher of the keys.

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    500 Days of Runner

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    RedLynx, the Ubisoft studio, has brought milliseconds back to gaming. Many of their titles are all about speed: The hit Trials series, Motoheroz on WiiWare and iOS, as well as the DrawRace titles on mobile devices.

    But this post is about 1000 Heroz: An iOS game that on June 7th 2011, promised one new level, every day, for a thousand days. To me, this ambition really demonstrates where the world of gaming is at, and perhaps parodies it to some extent: It is basically the definitive DLC effort, offering new content daily for over two-and-a-half years, yet ironically, it launched at $2.99 with very little content at all.

    Now though, there’s plenty on offer. The promise has been delivered on for five hundred days. 1000 Heroz has just reached the halfway point!*

    It’s not a laborious daily task by any means; each level takes between 13 and 25 seconds to finish with a 3-star time. However, it sometimes it takes an infuriatingly long time to get one’s timing right; with random boulders, crevices and trampolines trying to slow you up. Not to mention the very very floaty jump-physics. But it’s worth it for the satisfaction.

    At about day 487, I caught up: Achieving a 3-star time on every level up to the present day. I wasn’t playing from day 1, but I have probably been playing for a solid year now. Kudos to the developers, who updated the game to allow access to previous levels; addressing an initial reviewer criticism.

    As of today, the 500th day, I have all 1500 stars. Getting to this point has put my restart counter at 17.05. And my little hero-legs have run a whopping 1325 miles! Exhausting!

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    As well as the running, and the leader-boards, the game also progresses players through a quirky perverse, version of history. Each day, there is a new ‘relic’ to collect by reaching a silver/two-star time. Sometimes these are witty…

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    Or just random…

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    Mind you, 1000 Heroz has also changed the future, by bringing people together! If you didn’t hear about it on the interwebs, there was a wedding proposal displayed by request in the game!

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    Who can argue with gaming-releated proposals!?

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    Exactly: Nobody! Especially not Ubisoft PR people!

    Anyway folks… If you haven’t grabbed this one, and you’re looking for 500 levels of against-the-clock-platforming, with another 500 to come, get on board! It went free on the 14th of November last year.

    * the 500 days may not actually be concurrent. I think it must have launched with a few levels. But I wasn’t there at the beginning, so I can’t be sure…

    — 7 months ago with 3 notes
    #redlynx  #ubisoft  #gaming  #iOS  #apple  #iPod  #1000 heroz  #thousand heroz  #500 
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